#include "FIRKey.h"


bool VCTKey::key[256] = {false};

void VCTKey::SetKey( unsigned int keycode )
{
    key[keycode] = true;
}

void VCTKey::UnSetKey( unsigned int keycode )
{
    key[keycode] = false;
}

bool VCTKey::IsKeyDown( unsigned int keycode )
{
    return key[keycode];
}
